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Build 1482759 released

Hi!

Follow me on https://twitter.com/JensBlomquist for latest news.

Highlights for this update:

- Better rendering performance for big maps and old systems.
- Bomb explosions will ignite other bomb fuses or make them explode instantly if close.
- Mobs and player now takes damage from explosions

Full list of features and fixes:

[x] Simplify light field when possible
[x] Make uh sound when falling
[x] Make uh sound when hit by explosion
[x] Player should take damage (based on distance) from explosions
[x] Mobs should take damage (based on distance) from explosions
[x] Ignite bomb fuse if close to an explosion. If it is very close it should detonate.
[x] Render glitches for plastic mat. Is it affected by wind?
[x] Fix slope l2 parts! Should only be offset part.
[x] recipe change: generator: ingredients are now 64 x [metal of generator]

best regards
Jens