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Build 1281126 released

Hi!

This updated fixes all (hopefully) bugs related to loading or starting a new game while a game is already running.

It also add two new settings when starting a new game:
Mobs: Check this if you want mobs in the game.
Structures: Check this if you want structures in the game. Leave this unchecked for now or you may end up with some flying walls here and there :)

Full list of features and fixes:

[x] Mob setting should not be visible for flat world
[x] New game setting: Spawn Mobs on/off
[x] New game setting: Generate Structures on/off
[x] Load/Save Mobs setting
[x] Load/Save Structures setting
[x] Return all pinned objects to pool!
[x] Root space is not disposed at all?
[x] Render nodes are not disposed correctly
[x] World nodes are not disposed correctly
[x] Better dispose of inventory on new/load game
[x] Inventory gets messed up when starting a new game while the current one is active

Have fun!
Jens