Developer postOriginal post (opens in a new tab)

Blockscape BSNG v16 released

Hi!

It's time for a new update again!

Highlights in this update:

  • Third person camera Hit [F5] to toggle camera mode. In third person camera mode the camera distance from player is controlled by the tool size:
    Watch on YouTube
  • Symbols tool Add writings and symbols to any axis aligned surface. Symbols can be painted with the paint tool. Hit [R] with symbol tool active and with cursor over a symvol to rotate the symbol. Great for signs and paintings.
  • Paintings I created a bunch of paintings for you to decorate your walls with. All paintings are made with new symbols tool.
  • Improved eye-dropper tool Activate with the [ALT] key. The new eye-dropper tool will sample both the block type and the material under the cursor.
  • Hotbar tools and materials are now saved You requested it and you got it :-)

Full list of changes:

  • Third person camera
  • Added animation group to body parts to control parts of animation
  • Hotbar tools and materials are now saved
  • Added user icon next to user made inventory tools.
  • Added symbols block type.
  • Added symbols tool
  • Added symbols render logic
  • Added symbols material table
  • Added symbols vertex buffer type
  • Added symbols rebuild logic
  • Added symbols shader
  • Default symbol color is now black
  • Fixed small bug in transition decals
  • Remove fire with fluid tool when fire is inside something works fine now
  • Symbols are now excluded from hit testing (except when using paint tool)
  • Symbols tool now only delete symbols
  • Symbols now snap to block behind
  • Added symbols tool icon
  • Added symbols material icon
  • Inventory materials now show correct material for rotated materials.
  • Added eyedropper icon
  • Crosshair is now an eyedropper icon when [ALT] is down
  • Eyedropper tool now also try to select correct tool based on cube type.
  • Added rotate symbol tool. Hit [R].
  • [F5] now toggles camera mode
  • Added complete set of letters for the symbol tool
  • Player attack animation now shows the correct tool.
  • Added a new player attack animation that looks ok with the third person camera.
  • Paint is now saved from building plates.
  • Added painting "Alps"
  • Added painting "Fluffy Clouds"
  • Added painting "Forest"
  • Added painting "Hills"
  • Added painting "Arthur"
  • Added painting "Game Developer"
  • Added painting "Platformer"
  • Added painting "Pop"
  • Added painting "Ship"
  • Added painting "Composer"
  • Added painting "Town"
  • Added third person camera zoom based on tool size.
  • Third person camera collision box is now a sphere.
  • Added a painting to procedural houses for test.
  • Added better hitboxes for small mobs like bugs.

Have fun!
/Jens