Perpetuum will end its Early Access phase and "launch" officially this Friday, the 17th of October.
The quotation marks are not incidental as you probably all know that we've had our official launch a few years ago and this EA phase was only to warn new players about possible issues while we were making the transition to Steam and our new servers. Now that this is done and everything is stable, it's time to leave that tag behind.
Of course this won’t really change much from a development perspective, we’re continuing on the road we have laid out and keep improving the game.
We'll be deploying a few updates in the coming weeks, including a larger balance package for robots, and some small but significant changes to gamma island and intrusion mechanics. Meanwhile we're preparing a larger PvE update with the revamp of our mission system, this will be discussed in detail in one of our upcoming blog posts.
This and more in our October status report:
http://blog.perpetuum-online.com/posts/2014-10-15-october-status-report-ea-ends-robot-rebalancing/