Hey everyone!
Small critical fixes for today.
- Adjusted rendering methods to support a wider range of GPUs
- Fixed a bug where pressing both gates on level 2 will lead the player to getting stuck
Thanks for the support everyone :)
ExamlGuy
Source: Steam Community (opens in a new tab)
Hey everyone!
Small critical fixes for today.
- Adjusted rendering methods to support a wider range of GPUs
- Fixed a bug where pressing both gates on level 2 will lead the player to getting stuck
Thanks for the support everyone :)
ExamlGuy