Hey Survivors,
Here is a list of some of the issues we’ve fixed for this update.
General
Fixed issues related to account experience not Saving correctly after Re-logging.
Reward screen – fixed calculation of gained experience on the reward screen related to already owned items
Rewards Screen - the icons' pop-up description windows are animated both when opening and closing.
Scavenger - Defence Turret's particles will be displayed correctly
Immortal Suicider – Damage taken has now been adjusted
Elite Puller will no longer be able to pull someone already pulled by a normal Puller
HUD - Premium icon is no longer displayed on HUD when no premium is active
Tutorial / Scout - Fixed graphical and collision issues related to environment textures
Additional adjustments made to the in game chat!
Friendly Touch heals minions
Sentinels max shield value should now be correctly cappedCharacters
Hailey – Frozen Shield Area Damage - Damage from Cryoseism is increased by Chill.
Hailey – Chill – changed Chill functionality, so the Amplify component will be applied on Hoarders and Uncontrollable enemies.
Sam B - Charge / minions can now receive shield from Brofist augmentation
Grim Retaliation tooltip adjusted
Armoured Amber - Medkit augmentation increases damage of minion.
The Fuse - Grenade Launcher - Smoking Hot reduces damage taken only within the skill’s area
The Fuse / Rocket Jump – Adjustments made to jump indicator.
Charlie – Crab cage skill does not react to camouflaged / invisible enemies
Septian / Snake Attack tooltip contains the information on duration of the skill
Roy – Camera Flash – Deals damage to barricades
Roy - Rollin' skill animates correctly after attacking
Mutated Bryce - Infected Sprout should now display a clear healthbar of infected sprout should be visible to all users
Mutated Bryce / Slithering Vein - Fixed animation of 'Slithering Vein' casted on non-movable targets.
Hermann / Dropping bombs - Plane Shield passive skill will no longer attack incapacitated enemies.
Herrmann / Parachute Away – Fixed animation issues related to characters affected by the skill
Hermann – can no longer throw a Zepellin at the beginning of a match.
Hermann will not execute an attack while selecting target for the Guardian Zeppelin.
Mr. White / Beatdown now ends as soon as a targeted Suicider dies
TL - Survivor Bryce / Concussion Shot - pierced enemies are incapacitated by Concussion Shot. + tooltip changes