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8.5 Update!

Hey Survivors,
Here is a list of some of the issues we’ve fixed for this update.

General

  • Fixed issues related to account experience not Saving correctly after Re-logging.
  • Reward screen – fixed calculation of gained experience on the reward screen related to already owned items
  • Rewards Screen - the icons' pop-up description windows are animated both when opening and closing.
  • Scavenger - Defence Turret's particles will be displayed correctly
  • Immortal Suicider – Damage taken has now been adjusted
  • Elite Puller will no longer be able to pull someone already pulled by a normal Puller
  • HUD - Premium icon is no longer displayed on HUD when no premium is active
  • Tutorial / Scout - Fixed graphical and collision issues related to environment textures
  • Additional adjustments made to the in game chat!
  • Friendly Touch heals minions
  • Sentinels max shield value should now be correctly capped

    Characters

  • Hailey – Frozen Shield Area Damage - Damage from Cryoseism is increased by Chill.
  • Hailey – Chill – changed Chill functionality, so the Amplify component will be applied on Hoarders and Uncontrollable enemies.
  • Sam B - Charge / minions can now receive shield from Brofist augmentation
  • Grim Retaliation tooltip adjusted
  • Armoured Amber - Medkit augmentation increases damage of minion.
  • The Fuse - Grenade Launcher - Smoking Hot reduces damage taken only within the skill’s area
  • The Fuse / Rocket Jump – Adjustments made to jump indicator.
  • Charlie – Crab cage skill does not react to camouflaged / invisible enemies
  • Septian / Snake Attack tooltip contains the information on duration of the skill
  • Roy – Camera Flash – Deals damage to barricades
  • Roy - Rollin' skill animates correctly after attacking
  • Mutated Bryce - Infected Sprout should now display a clear healthbar of infected sprout should be visible to all users
  • Mutated Bryce / Slithering Vein - Fixed animation of 'Slithering Vein' casted on non-movable targets.
  • Hermann / Dropping bombs - Plane Shield passive skill will no longer attack incapacitated enemies.
  • Herrmann / Parachute Away – Fixed animation issues related to characters affected by the skill
  • Hermann – can no longer throw a Zepellin at the beginning of a match.
  • Hermann will not execute an attack while selecting target for the Guardian Zeppelin.
  • Mr. White / Beatdown now ends as soon as a targeted Suicider dies
  • TL - Survivor Bryce / Concussion Shot - pierced enemies are incapacitated by Concussion Shot. + tooltip changes