A few small fixes and tweaks based on feedback!
Thanks again for everyone who has tried the game!
Update 1:
- Knight's sword attack comes out faster now. The windup was giving some players trouble figuring out the timing, this should speed things up a little.
- Spinning blade trap now moves slower
- Fireball mages now shoot slightly less often
- Waterfall level exit now properly loads fade out screen
- Fixed a small issue where black fade out screen didn't cover menus if they were open
- Shield bash/block now should knockback more enemies (Knock those skellies into spikes)
More on the way!