Developer postOriginal post (opens in a new tab)

Demo Update 1

A few small fixes and tweaks based on feedback!

Thanks again for everyone who has tried the game!

Update 1:
- Knight's sword attack comes out faster now. The windup was giving some players trouble figuring out the timing, this should speed things up a little.

- Spinning blade trap now moves slower

- Fireball mages now shoot slightly less often

- Waterfall level exit now properly loads fade out screen

- Fixed a small issue where black fade out screen didn't cover menus if they were open

- Shield bash/block now should knockback more enemies (Knock those skellies into spikes)

More on the way!