We have a nice little update for you guys today with the following in it:
- Resolved a crash occurring during changelevel that a lot of servers have been experiencing
- Fixed some issues with Linux Dedicated Server (see this post for more information)
- Updated District and Heights
- Heights now supports Battle, Firefight and Occupy game modes
- District and Market now support Firefight game mode
- Fixed a bug in Push where defenders can re-capture points
- Fixed an issue with helmets not being precached properly
- Tweaked shotgun slug damage
- Adjusted supply rate so it's closer to what it was before the 5/4 update
- Adjusted reinforcement times based on community feedback
- Tweaked AI placement on Heights_Coop
- Fixed a bug in the server browser causing the Battle game mode not to display under Modes
- Improved syncing between player animation and movement speeds
We will be hosting a Play with the Devs session today at 4PM Pacific Time on NWI Official Server #1. So let us know what you think of the changes ingame or on our forums.
That's all for now. For those of you who missed the update on Friday, you can still see the changelog here.
See you on the servers!