We have a hot fix to address many of the issues people have been experiencing with hit detection and a few other things we've addressed based on feedback:
Game
- Fixed (hopefully) hit detection and aiming down sight inaccuracy issues. Let us know if these issues persist.
- Spawn protection is now completely disabled for Cooperative, hopefully resolving some issues where the bots would be spawn protected.
- Added training level, which can be accessed via "map training" in the console. Let us know what you think and/or any issues you have with it (we are aware of a few bugs which we plan on addressing).
- Misc. memory stomp fixes which could reduce crashes. If you are still crashing, let us know asap and post a dump here: http://www.playinsurgency.com/forums/topic/2354-the-official-crash-dump-thread/
- New loading progress icon.
- Fixed other players spewing out HQ commands.
- Fixed reinforcement HQ command getting played for the wrong team.
- The end round stats now show for 3 more seconds before transitioning.
- Special icon for squad leaders.
- Squad icon gets slightly smaller as players get further away.
- Non squad teammates use blue diamonds unless you're looking directly at them.
- Fixed FOV slider not having the correct initial value.
- Fixed world model normalmaps on Mk18 and M16.
- Improved death fade.
- Ragdolls are no longer removed when players respawn (they are removed a bit after).
- Added distant death scream soundop system and sounds.
- Reduced audio console spam.
- Reworked UMP-45 audio.
- Got weapon bob to match movement a little nicer.
- Made shotguns a little more effective in close range.
- Slight reduction in sidestrafe speed.
- More intense Insurgent voice acting for radial menu.
- Reduced recoil with RPK bipod
Dedicated Server
- Modified default mapcycle to be tactical operation, so we no longer need to force it via "cfg/server.cfg". Removed this file so admins can create their own server.cfg or load one of custom ones.
- Added "cfg/server.cfg.example", "cfg/server_tactical_operation.cfg", "cfg/server_sustained_combat.cfg", "cfg/server_cooperative.cfg".
- Exposed most of our server-side cvars in these config files. See the full list at http://www.playinsurgency.com/forums/topic/3125-server-side-configuration-options/
Also want to note, that when we initially released this hot fix there was a crash in the Kit UI related to weapon upgrade attachments. This issue has been resolved in this latest hot fix.
If you want to discuss this update with us further, we encourage you to join the official forums and head over here: http://www.playinsurgency.com/forums/topic/3126-hot-fix-1-january-21-2014-3am-pst/