Hello, this is LIFUEL.
Following the recent Skill Renewal Update, this update introduces Follow-up Skills that can be linked after using a skill, and Modules that grant various abilities!
With this update, feel free to attach the newly added Follow-up Skill parts to your desired skills, discover new synergies between modules and skills, customize your skill action combos and synergies as you wish, and enjoy!
The detailed contents of this update are as follows.
[Major Changes] New Follow-up Skills and Modules have been added!
[New Feature] New Follow-up Skills have been added.
The added Follow-up Skills can be found as stage rewards or in the Follow-up Parts Shop.
- Z-Rocket: Inflicts Vulnerable and launches upward.
Attack speed increases proportionally to the number of enemies hit by the skill!
- Shock Cannon: Inflicts damage and applies Electrified and Burn effects.
- Ergosphere: Summons a black hole that pulls enemies in.
- Cyber Claw: Inflicts deep, claw-like wounds. Delivers a critical hit to enemies with less than half health.
- Lightning Cutter: Quickly slices through enemies in front, applying Electrified.
- Spiral Needle: A skill that restores stamina upon hitting an enemy.
Automatically inherits the charge state.
- Plasma Slash: Swiftly swings the sword, applying Electrified.
Resets the Electrified count on Electrified enemies.
- Flame Boost: Inflicts Burn. Applies additional Burn to enemies already in Burn state.
- Acid Beam: Inflicts Vulnerable and Drained.
- Warp Grenade: Performs a backflip while throwing a grenade.
The number of grenades increases with the number of buffs.
- Energy Bomb: Releases energy, pushing surrounding enemies away. Fully recovers Regain by 100%.
- Flame Storm: Executes an attack that inflicts Burn.
[New Feature] New keywords have been added.
- Bashing Skill: Pressing the skill use key or attack key repeatedly increases the speed.
- Shield: When hit, this value decreases before your health. It decreases over time.
- Thermal Explosion: Causes an explosion that deals three times the damage of the Burn value.
[New Feature] New skill has been added.
- Multi-Slit: A skill that quickly slices and deals damage.
It attacks additionally according to the parts attached to this skill.
[New Feature] New modules have been added.
- Bio-Tuner: Gain shield upon entering a room.
- Warp Drive Boots: Temporarily increase movement speed upon entering a room.
- Supernova Engine: When health is below 50%, critical hit chance greatly increases.
- Cluster Bomb: Causes a Thermal Explosion for every 25 points of Burn.
- Short Torch: Lightning generated by Electrified inflicts Burn.
- Ion Extractor: When hit while charging, it fully charges immediately.
- Plasma Amp: Increases critical damage from 1.5 times to 2 times.
[Modification] The following skills have been adjusted.
Seismic Crash: Can now stun enemies only while charging.
Thunder Jab: Charge feature removed. From now on, electrification is doubled when critical.
※ Update
[Modification] Monster's health UI has been fixed.
[Modification] Significant changes have been made to ROLL.
- ROLL no longer consumes stamina.
- ROLL can be used consecutively up to 2 times.
- After 2 consecutive uses, a cooldown of approximately 0.3 seconds occurs.
[Modification] Stamina recovery rate has been slowed.
[Modification] The duration and recovery rate of Regain have been buffed.
- Regain duration has increased from 1.4 seconds to 2 seconds.
- Regain recovery rate has increased from 30% to 40%.
[Modification] From now on, Champion BagWolf will not have super armor.
[Modification] Resting health recovery rate has increased from 35% to 40%.
[Modification] From now on, the boss monster of Stage 1 will be immune to stun.
[Modification] The Manisil requirement from the Wolf Merchant who sells modules has been decreased.
※ Bug Fixes
[Bug Fix] Fixed an issue where monster attacks were penetrating obstacles.
[Bug Fix] Fixed an issue where the character moves during module searching under certain circumstances.
[Bug Fix] Fixed an issue where the game freezes without displaying the module searching action under certain circumstances.
[Bug Fix] Fixed an issue where gamepad vibration triggers incorrectly under certain circumstances.
[Bug Fix] Fixed an issue where the sound effect of a critical hit was played incorrectly under certain circumstances.
We sincerely thank everyone for their interest in our game and for providing feedback 😊.
We will continue to update the game and work harder for better development. Thank you!
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