Hi there, LIFUEL here. Despite the heat of summer, we're fully committed to development!
A big thanks to all who are relishing our free demo.
To make your gaming experience even more enjoyable, we've released some patches.
Details are outlined below. Thanks :)!
※ Update
[New Feature] An icon is now displayed next to the enhancement effects of the Champion enemy.
[New Feature] Now, when an enemy makes an attack that can be parried, it flashes white to make it easier to identify.
[New Feature] Added a stamina UI at the bottom of the player.
[New Feature] Modified the VFX to make the skill cooldown recovery more visible.
[New Feature] Modified the VFX when an enemy in 'Super Armor' state gets attacked.
[New Feature] The stacked status of 'Electric Shock' and 'Vulnerable' is displayed.
[Fix] Adjusted the balance of the early general battle stages to be easier in the beginning.
[Fix] Modified the VFX to make the abnormal status such as 'Electric Shock' and 'Vulnerable' more visible.
[Fix] Modified the VFX of HP regain.
[Fix] Added an offset to the Elite enemy PunchWolf's ultimate move.
[Fix] Fixed the issue where the text output speed slowed down when the speech balloon text was displayed, but the sound did not.
[Fix] Now, the buffs and debuffs that affect one enemy are aligned in one line.
[Fix] The hitbox of the enemy BagWolf's energy ball attack has been reduced.
※ Bug Fixes
[Bug Fix] Fixed the issue where some tutorial guides would cover other UI elements during progression.
[Bug Fix] Occasionally, the speech balloon became 3 lines in English language setting. This problem has been fixed.
[Bug Fix] Fixed the issue where some enemies crossed over the wall in the Elite enemy MegaphoneWolf stage.
[Bug Fix] Fixed the issue where the capsule door disappeared before starting the boss stage.
[Bug Fix] Fixed the problem where enemy AIs continued to attack after the player died.
Our heartfelt gratitude to everyone showing interest and providing feedback on our game.😊
Rest assured, we'll keep up with regular updates and redouble our development efforts. Thanks a lot!
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