

Hello, this is LIFUEL.
Thank you for enjoying the Demo.
We've made some updates for a more enjoyable gaming experience.
You can check out the patch details below. Thank you :)!
※ Update
[New feature] Tutorials for the skill inventory and artifact inventory UI have been added.
[New feature] A title UI has been added to the parts shop, making it clear what shop it is.
[New feature] An exit button has been added to the game's main title screen.
[New feature] Illustrations and selectable options have been added to the rest stage.
You can now choose between "Recover 50% of HP" or
"Decrease 50 ManniXil and increase maximum HP by 25."
[Fix] The order of the Pause UI displayed when pressing the Esc button
during gameplay has been changed.
[Fix] Fixed the description of the 'Energy Blade' and 'Exoskeleton Gloves' artifacts.
The description incorrectly listed 'direct attack' as 'common attack.'
[Fix] The balance of the 'Power Overclock' artifact has been adjusted.
Before: Attack power increased by 40%, maximum HP decreased by 40%
After: Attack power increased by 40%, maximum HP decreased by 30
[Fix] Now, skills can be used immediately upon acquisition without a cooldown.
[Fix] You can now select from any UI using the Enter key.
[Fix] The delay of the wall clinging motion has been corrected.
[Fix] Players can now roll to dodge when hit.
[Fix] The battle controls, including aerial rolling, have been improved.
[Fix] A 0.2-second invincibility time has been added when the player is hit.
[Fix] The stiffening time when monsters are hit has been reduced.
[Fix] The attack animation and attack trajectory determination method of the
FlyingWolf enemy have been revised.
[Fix] The numerical balance of the SwordWolf enemy has been adjusted.
[Fix] Improved the time gap between attacks for
the 'Double Attack' enhancement of champion wolves.
[Fix] The balance of the early and mid-game regular battle stages has been adjusted.
SwordWolf enemy appear less often in these stages.
※ Bug Fixes
[Bug Fix] Fixed an incomplete battle stage.
[Bug Fix] Fixed an issue where the game ended when pressing the down key
immediately after purchasing from the parts shop.
[Bug Fix] Fixed an issue where the player became unresponsive in certain situations
while clinging to a wall.
[Bug Fix] The interaction icon location on the boss stage has been adjusted to be more visible.
[Bug Fix] Fixed an issue where the boss monster's back attack hit judgment was larger than visible.
[Bug Fix] Fixed an issue where the 'Capacitor' artifact icon obscured the speech bubble.
[Bug Fix] Fixed a bug where the unboardable train sound was heard even when it shouldn't have been.
[Bug Fix] Fixed an issue where saving was not possible when using space in key mapping.
[Bug Fix] Fixed an issue where the effect was output in the opposite direction
under certain conditions when resurrecting in the tutorial.
[Bug Fix] Fixed an issue where the artifact disappeared into the ground
under certain circumstances when summoning an artifact.
[Bug Fix] Fixed an issue where the effect of the 'Swift Strike' skill was not properly displayed.
I am sincerely grateful to all of you who show interest and provide feedback for our game.😊
I will strive harder in the development. Thank you!
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