Drop items
Expanded coin hit detection
Skill
Concentration description revised for clarity
Adjusted stomping to be easier to use and modified the description to be clearer.
Stages
Adjusted the appearance mechanism of the weakest enemy
Adjusted the maximum number of weakest enemies in Stage 2
Fixed a bug that caused anomalies in the appearance of enemy shields
UI
Adjusted the attack range of the boss in the final round of Stage 1 to be easier to see