The updates will be applied automatically when your Steam client is restarted. The major changes include:
- Fixed issue causing players to lose their progress if Steam was in Offline Mode.
- Updated game launch code to prevent players from experiencing crashes on startup.
- Balancing applied to several strategic units.
Detailed balancing changes:
-Increased Mammoth cost from 270 to 300.
-Decreased Mammoth health from 150 to 140.
-Decreased Lvl1 Explosive cost from 100 to 90.
-Decreased Lvl2 Explosive cost from 180 to 150.
-Increased Siege Tower (lvl1 tower) slowdown factor* slightly.
-Increased Tower (lvl2 tower) slowdown factor.
-Decreased High Tower (lvl3 tower) health from 150 to 130.
*Slowdown factor is how much the boulder loses speed when destroying a unit.
Note: A couple of changes that didn't make it in today's patch but should be coming out tomorrow:
-Fixed ping indicators.
-Castle door max damage calibration (so not all matches finish in three runs).