Experience a whole new adventure with a new major game update. It revolves around a procedurally generated world that you can - rather have to - explore in order to survive!
We've been working really hard to bring you a brand new major game update. We have a lot of good news and news for you, so let's take a look.
Procedurally Generated World
The most important part of the whole update is the ability to generate a new world according to a specific seed and selected world size. This option opens up the opportunity for unrepeatable and unique experiences in our wasteland.
Each new world is full of content all over its surface. You can look forward to smaller settlements, larger towns, faction outposts, bandit outposts, nests of various creatures, radioactive zones, zones with toxic air and abandoned bases. In different places, you will find various traders or smugglers with whom you can trade cargo intended for delivery.
As part of the randomization, all merchant offers are also completely random. This means that you need to find the right merchants with prices that are acceptable to you.
Can you explore all 2 billion worlds?

Maps and seeds
As part of the update, there are two new maps to choose from as templates for generating random worlds:
- Wasteland v0.4 - basic map with lots of different biomes
- Dunes v0.4 - very hard map, only endless plains of sand
You can use these two maps to generate a random world based on the seed. As a result, this means that you can generate twice as many worlds - i.e. 4 billion.
We added this option mainly because we want to add more different maps to generate in the future.
Skill Tasks
We have reworked many tasks. We removed some, added others. We mainly focused on tasks related to increasing the Skill cap. Find the right people and complete their tasks to increase the limit of the Skill you want to upgrade.

More news
- vehicles now reflect their status in maximum speed and fuel consumption. If your car is already smoking, it means that it will drive significantly slower and use much more fuel.
- we added a new sniper rifle
- we added a new type of Gold Nuts as a medium rare currency between Rust and Wolfram Nuts
- a new Map item that reveals a new location of a certain type on your map
- new crafting options (shotgun ammo, binoculars, and more)
- new vehicle construction plan (Snailwagon)
- automatically pick up items from the crate if they fit in your inventory
- hundreds of new avatars for traders
- slider for night brightness in Settings
- flashlight is on by default
- performance optimization
- lots of bugs fixed
