Improvements
Main scenario
- Some dialogue lines in main missions have been modified.
*The plot has not changed.
Animals/NPCs
- The Butcher NPC has a certain probability to sell snake-related items.
UI/UX
- The settings button has been changed to also display an English translation.
- Descriptions of combat-related abilities have been changed.
- The marker icon has changed slightly.
- The size of the castle & village icons displayed on the map has been increased.
- A notification message has been changed to appear when you are hungry or thirsty.
Bug fix
- Fixed an issue where icon descriptions would appear abnormally when opening a map.
- Fixed an issue where a marker would appear when pressing the ‘Insert’ key even when the map was not open.
- Fixed an error where the player's motion was not displayed in the tightrope walking minigame.
Multiplayer
- Marker functions are synchronized.
- Fixed an error where a gunman shooting a bow in a medium-sized castle would fall to the ground.
