Source: Steam Community (opens in a new tab)

Improvements
Items
- Removed thread from the saddle crafting materials.
- The material for the leather sleeping bag has been changed from deer hide to processed leather.
Animals/NPCs
- Religious NPCs can now mediate to improve faction relationships.
- Religious NPCs now belong to individual factions.
- Ranged attack NPCs will attempt to attack less often when allies or other targets are in front of them.
- The dialogue when giving a gift during the "cautious" state has been changed.
- The attack pattern of enemies using the self-defense blade has been slightly adjusted.
Balance
- The time it takes for a deer to become exhausted has slightly increased.
- When holding down to add fuel, the amount added at once is now limited to 10.
- The time it takes to receive a burn after touching a campfire has been slightly reduced.
- More expensive gifts can now be given during the "cautious" state.
- The spawn rate of horses has slightly increased, and they now spawn closer.
- The piercing attack damage of the self-defense blade has been reduced.
- The duration of faction relationship maintenance has slightly decreased.
- The oxygen gauge now depletes more slowly.
UI/UX
- The name of the "neutral" status in the relationship menu has been changed to "indifferent."
- The English translations for factions have been updated.
- The word "faction" is now displayed after the faction names.
- An in-game guide has been partially added to the notifications on the right side of the screen.
- Descriptive labels have been added to some dialogue option features.
- Tooltips now appear for the results of crafting and research items.
- Explanation windows have been added to some empty equipment slots in the inventory.
Player
- The time during which the player cannot attack immediately after dialogue has been slightly increased.
Proficiency
- The description of the pickpocketing skill has been updated.
User Convenience
- Some notification messages have been adjusted to avoid disappearing too quickly.
Bug Fixes
- Fixed an issue where the faction raid warning text was not displayed.
- Fixed an issue where item slots could be clicked abnormally without actual input.
- Fixed an issue where text in the crafting UI would overflow outside the UI boundary.
- Fixed an issue where item description windows would be cut off at certain resolutions.
- Fixed an issue where clicking items multiple times during a trade caused some icons to multiply.
- Fixed an issue where the item value was not displayed to decimal places during trades.
- Fixed an issue where arrows or self-defense blades stuck to the player's body did not disappear upon death.
- Fixed an issue where items in equipment slots would abnormally increase in certain situations.