It’s been almost a year since we released the first demo of Gräuel, and to celebrate Halloween 🎃, we’re back with a brand new demo — this time built with the long term in mind!
We’ve never given up on Gräuel, and this year we’ve worked hard to bring our vision of the game closer to reality than ever before.
Many major decisions have been made, directly impacting both the art direction and gameplay.
This demo represents all the work we’ve accomplished over the past year — and today, we need your help! 💪
Our goal remains the same: to make Gräuel even more fun, intense, and engaging to play.
Your feedback on this demo will be incredibly valuable in helping us reach that goal. 🙏
🆕 What’s new since the previous demo?
✨ Brand new inventory system
⚔️ More diverse and powerful weapons
🎒 Reworked looting and scavenging system
📈 Smoother, more satisfying progression
🎯 Improved leveling system
💀 Wave system for more intense combat
🧙♂️ 3 playable classes to choose from
👹 A new nightmare: the Plague Giant
…and much more to discover in-game!
Stay tuned — we’ve got plenty more surprises coming in future updates! 🔥
