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3/24/2015 - DG2 March Steam Update - PC, Mac only (SteamOS version coming very soon)

Gameplay:

  • New Game Type: Classic Open. Classic Open introduces the original DG scoring model to DG2. It is available for all single player missions and modes. No medals are awarded in Classic Open.
  • Tower Limit Mode Fix: Fixed bug in which boost towers could automatically sell out from underneath a tower in the middle of upgrading.
  • Strategy Camera Added: Edge scrolling camera for single player can be toggled on / off using Shift+C or can be set to be the default by adding “-freecamera” to the Steam launch options (library, right-click->properties, set launch options)

Stability:

  • Fixed top ten crash bugs responsible for majority of remaining reported game crashes.
  • Fixed a significant number of OpenGL rendering issues for Mac (and soon SteamOS) improving both quality and performance rendering
  • Fixed Mac launcher race condition where launcher might not appear while Steam is still initializing launch of game
  • Fixed multiple DG Architect crash bugs
  • Fixed DG Architect block thumbnails not appearing

Leaderboard Validity:

  • Added ability to remove scores from leaderboards that aren’t possible to achieve in an unaltered game session
  • Removal of invalid scores will take place some days after update release

User Created Content (UCC) Tools Enhancement:

  • New UCC file format – must have update to download new UCC maps
  • Enabled UCC maps to have story mode leaderboards
  • Enabled UCC script asset creation with DG Architect and game loading of that script
  • Enabled UCC script assets to be packaged in Steam Workshop upload
  • Stopped UCC map creation process from creating multiple leaderboard versions for the same map
  • Mac: Users can load custom levels now. Custom levels are looked for here: /Users//Library/Application Support/Steam/userdata//221540/local/DG2/

Usability

  • Restored Mouse button bindings to match system settings in Windows