AGE2: Patch Version 4.2.681794
We are not incrementing the version here to 4.3, but the build will patch with the following updates. Replays may not appear correctly due to the AI changes from previous builds.
Discussion thread
AI:
- AI should now function correctly and participate during gameplay.
- AI should now attack Palisade Walls
Scenario Editor:
- Change Unit Stance no longer crashes the game.
- Selecting transfer arrows with nothing selected in the options tab no longer crashes the game.
- Trigger scroll bar now scrolls correctly when using the up/down arrows.
- Seed values for map generation can now be changed after deselection.
- Trigger descriptions can now be edited.
- Character limit for trigger display instructions has been increased.
- Lock teams button should now function correctly.
- Choose Teams should now be on by default for older scenarios.
Mod Manager:
- Modded taunt files should now be functioning.
- Preview images when publishing are no longer gigantic.
- Preview images now function correctly as jpg files.
- Visibility drop down now functions correctly.
- A View Workshop button has been added and will bring up the appropriate Steam page.
Additional Improvements:
- Accepting a Steam invite should now allow players to interact with the multiplayer lobby.
- The multiplayer lobby screen should no longer freeze when the host if file transferring.
- Incorrect cursor outlines should no longer appear.
- Corrupted cursor should no longer appear
- Deleted scenarios no longer appear as the default option when creating a game.
- Added launch option “oldschool” for those who value style over readability (may not function in all languages)
Known Issues:
- Quick Match functionality has temporarily been disabled.
- Restore multiplayer games has not been fully implemented and may not load correctly.
- Fonts may not appear when patching from older builds – please restart your pc to resolve.
- When cancelling while joining a lobby players may still join the lobby (host can still kick).
- When updating a Legacy Mod the text field may appear cut off.
- Changing hotkeys to their current value may result in a crash.
- When building items without a hotkey it may cause a crash (reset hotkeys as a workaround).
- In the Editor the Choose Teams options does not affect Triggers.
- Embedded AI scripts inside campaigns are not properly being referenced. As a workaround, you can include necessary files to run campaigns inside resources/_common/ai/ folder.
- Civilizations are not randomizing correctly.
- Some customers may be experiencing framerate issues, this is currently under investigation.