- Fix Havoc Cosmo damage not rounding up (e.g. Dontay Jam Sesh did not have increased damage)
- Minimum damage scaling on Gem attacks (from 50%): Function 25%, Cosmo 100% (Singular unaffected)
- Fix bug where piercing projectiles (e.g., Dontay Driver) would not be nullified if colliding with a projectile
- Dontay changes: 2M overhead (instead of mid), EX Driver less damage but more hitstun and launches, Heir Play more hitstun (32 from 30), Helm Breaka bigger hitbox backwards
- Rikki nerfs: increase pushback on 5M+5H+2L+2H and increased hurtbox width in recovery frames for 5H+2H
- Spiros buffs: 5L increased hitstun, jH more damage and bigger hitbox, Confused Resolution (aka Hop) can pass through into the corner, Waterloo (aka Spin) more damage. New extension during Boogeyman: EX Confused Resolution that is invincible and accelerates diagonally.
- Spiros nerfs: 5L less blockstun, 5M less acceleration and shorter range and less damage, 5H less blockstun and more pushback on block, 2L more recovery frames and more pushback on block, 2M less acceleration and wider hurtbox and taller hurtbox in recovery and less damage and less blockstun and increased recovery, 2H less damage, jL less damage, j2H less damage, Waterloo (aka Spin) increased startup
- Sin AZ nerfs: lower health (110 from 120)
- Move [TEST] options to a sub-menu of "Debug Settings"
- Have debug options printed in the above "Debug Settings" for reading the user's platform and if using Proton
- News and updates
- Gemion Function
- September 15, 2025
Source: Steam Community (opens in a new tab)
