- For analog sticks, have deadzone of 25% (previously 1%). Other controller types should be unnaffected
- Add numpad for attack buttons (456=LMH. 789=UGT) and menu navigation
- Properly fix the "counters" used for characters in combos (e.g. Spiros 2 spins in one combo, AZ one strength of Ice Function per combo, etc.)
- Restrict chainable lights (e.g. 2L from Spiros/AZ/Leznever/etc.) to three in one attack string
- Gravity Gem change: Gravity Singular (236G and 214G) have less blowback on hit/block (20 from 30) [this is to trying to help accidental crossups when trying to combo afterwards]
- Spiros nerf: 2L increased total frames (16 from 14)
- Bonso nerfs: health nerf (130 from 140), expand hurtbox before active frames of most ground normal attacks
- AZ buff: Magnetic Blost (896A) has more hitstun (42 from 30)
- Sin AZ buff: Sin Magnetic Blost (896A) has more hitstun (46 from 30)
- Arisette buff: 666H is special cancelable on hit
- Replace AZ trial #19 with an Aegis combo
- Adjust Arisette #18
- News and updates
- Gemion Function
- September 13, 2025
Source: Steam Community (opens in a new tab)
