Hey everyone!
We just pushed another experimental version update. If you want to be the first to see the new features that will come to Unrailed you are in the right place!
You can access the experimental version via right click on Unrailed -> settings-> Betas.
Note that changes are not yet complete and things might change depending on your feedback.
You can give us feedback right here or on Discord ( https://discord.gg/unrailed ).
See you on track!
Changelog v-549-98076b4:
- Improvement: Improved shop item bubbles
- Improvement: New game mode selection structure
- Improvement: Ada now gives some hints before the canyon boss and swamp boss
- Improvement: The canyon boss handbook entry gives more details
- Bug fix: Fix commodity drops when resetting in a shop related to deers on a carriage
- Bug fix: Possible invisible carrying fix (let us know if it still happens)
- Bug fix: Cannon wagon now detects when the virtual path gets cut (in labyrinth for instance)
- Bug fix: Sometimes it was not possible to place virtual tracks with the cannon wagon flag anymore
- Improvement: The cannon wagon flag now immediately respawns when it got removed
- Change: Removed the ability of the cannon cart to auto-shoot when the flag is on the last track
- Bug fix: Ingame highscores showed only toy highscore entries with less than 1000 checkpoints loads
- Balance: Lucky punch now capped at 15
- Balance: Slot wagon consecutive win rewards are now /3 the normal reward (before /2); when winning brake tracks, the consecutive win counter is reset
- Balance: Slot wagon is slightly slower on the highest level when fully supercharged (1.5sec instead of 1sec)
