Many of us have been round the Early Access block a few times now, strolled through Alphafunding Park a few times, and taken a pedalo out on Crowdfunding Lake. We’ve had some good times, haven’t we? And some bad too. By now we surely all definitely understand an important point with all this: you’re not buying a finished game. You’re paying for the dream of a game, or an early sketch of a game, or simply to support artists you like. Even when you’re playing these games, DayZ producer Brian Hicks reminds, “You are not playing DayZ, you are playing development builds. Early development builds.”
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