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Update from the Team #5: CRYENGINE 3.6.6. released

Hey all,

and welcome back to another installment of our Updates from the CRYENGINE team. This time around, we want to discuss what is new in today’s release of CRYENGINE 3.6.6 to all of our subscribers.

As always, you can find the full releases notes in our Documentation, but we want to call out a few key improvements (many of which are based directly on your feedback and reports)

FBX improvements and refinements

One of the most popular additions in 3.6.5 was the FBX Import Dialog, which represents our first step towards true FBX support further down the road. You have sent us a lot of feedback on this first implementation, some of which is reflected in today’s fixes and improvements. As previously said, this is the first part of a larger project that you will see evolve over time with future releases.

Audio fixes and improvements

On the Audio side of things, we have adjusted several visual aspects of the ACB, such as new icons, layouts as well as general functionality to make the ACB more powerful and more comfortable to use. Beyond this quality of life improvements, a new AudioAreaAmbience entity will also help to improve working with ambiance audio areas.

New Assets

As with previous builds, we have used the release of 3.6.6 to add some more work-in-progress assets to the engine (and as always, you are free to use them in your own projects). These include some new weapon scopes and character attachments, with more to come in the future.

Community Contributions

Long-time CryDev montributor Richmar1 (whose Game Starter kits we have previously features) is back with his latest project: The CRYENGINE Project Manager! What is it all about, in his own words?

Hello everyone! I'm here today to announce something very special: CRYENGINE Project Manager. The idea is to provide a complete project management solution that enables developers to quickly manage, switch, and deploy CRYENGINE projects with ease and flexibility.

You can find more on the project as well as the downloads here

Showcase

Sometimes a little inspirational eye candy is all it takes to come up with something great yourself, and the “Asian Temple” by Censored_id certainly fits the bill. This stunning showcase scene has been making the gaming news lately, and with good reason! (include screen) You can find all of the screens here.

Finally, we want to give a shout-out to our friends at Xaviant, whose first-person action game “Lichdom: Battlemage” was been released on Steam this week. Longtime fans of CRYENGINE have been following this game throughout its development (including presentations at the CRYENGINE booth at GDC), so we are excited for them to get their finished game into gamers hands!

That’s it for this time. As always, we are grateful for your support, and the feedback that you keep sharing with us- please keep it coming!

All the best,
The CRYENGINE Team