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Update #7 - Survivors Mode Improvements

Hello, Hunters!

Following the last massive update: Survivors Mode, we created several features to make the game more polished and overall better.

We're thrilled with the amount of feedback we are receiving! Rest assured, we're taking notes of every single one of them - your feedback is of extreme value to us.
We plan to keep adding more content, polish and improvements to Vampire Hunters!

Changelog:

  • Now, you have the option to turn on a health bar for enemies in Survivors Mode. The bar appears when you start shooting at the enemy. You can go to the Settings to turn it off, turn it on for all enemies, or turn it on for only the stronger enemies.
  • Added a cutscene of you escaping in your Hot Air Balloon after winning the game.
  • Introduced various intro animations when you start the game.
  • Fixed the bug where you would fall off the map on Colonnade (Classic Mode).
  • Added Japanese and Emoji support to the Leaderboard fonts.
  • Changed how the leaderboard displays people, allowing you to see the top 10 and the players near you.
  • Clicking on a player's name on the Leaderboard will now redirect you to their Steam Page.
  • Added new textures for the Werewolf, Mecha, and Sultan of Spheres.
  • The Massive Green Elite now has a collider on their spawning tentacle, allowing you to shoot at it with short-ranged weapons.
  • Fixed a deadlock issue on Achievements by changing their rewards: Pegasus Constellation changed to Mark of Cain Relic.
  • Fixed Greed Contract for weapons that are level 5+.
  • The Boss health bar now progresses from left to right.
  • Fixed the issue where luck-based upgrades were not increasing the level accordingly.
  • Revised the Village Yard description to clarify how long you need to survive to win.
  • Improved menu navigation with a gamepad.
  • Guided projectiles now prioritize Massive Green.
  • Fixed the bug where "reset settings" was not resetting all the settings.
  • Early Werewolves now always drop XP.
  • The Chest UI icon is now slightly above the Chest.
  • Added an infection explosion for Frog.
  • Improved Frog's interaction on walls/ground.
  • Added more tips to the "Tips" section in the Pause Menu.
  • Fixed a bug where the Electric Chain's electrify was dealing more damage than intended.
  • Added a lot of new SFX.
  • Improved many description texts.
  • Added a tooltip on Elite token.
  • Fixed a bug where Leo and Gemini Constellations were not disabling each other.
  • Fixed luck stats showing the wrong value in Classic Mode.
  • Fixed damage arrows appearing over the menu.
  • Fixed a bug where Snipers were hit-killing Elites.
  • Fixed a bug where Prestige bars were increasing the percentage after reaching 100%.

Have a great weekend and a ABUSRD hunt!
Cheers!