Thanks to all early players for digging in! We’ve just rolled out our Day 1 patch to smooth out your underground chaos.
New exciting tools have joined the madness!
For the efficient mole, there is now a magnetic bomb that will destroy minerals and collect them into an easy-to-grab pile.
Added detonable bombs that can be placed out and triggered at will.
A drill tool has been added for extremely efficient digging, although you might want to avoid close-up combat.
Added a Jetpack so that you can fly around free like a bird!
Tools now have progression and can be unlocked! Nothing good in life comes for free, except well... maybe a lot of things do.
New features we have!
The game now has hats! :tophat: Now you can look fashionable while getting blown up.
New game modes! Play in teams to battle it out against each other.
We have achievements, and more are on the way!
Added a new powerup, the Mineral Magnet! :magnet: Hold your minerals tight so your opponents don't steal them.
Added a new custom game setting for cart respawn time.
Added password locks to lobbies.
Quality of life and improvements!
Language can now be set in-game
Refactored away an old UI system, making it so we can create features quickly!
Changed background pictures for the menu, now there are multiple!
Updated tutorial visuals, including dynamic button input.
Standardized [BACK] and [SETTINGS] buttons across the game should be easier to find now.
Updated visuals on network connection problems, hopefully, you will never see them.
Updated create group visuals.
Made the player more noticeable while scanning.
Update the loadout quick viewer so you can easily take a look at your loadouts abilities and controls while in a match.
Simplified controller support, soon every menu will have it.
By popular demand, movement tools are now prompted to be used with Shift instead of MMB.
Depositing is now only allowed on level or above the minecart
Improved responsiveness of some menu buttons.
Made icons a bit bigger in the tutorial.
Added outline on the enemy mole in the tutorial, now you can find them even if they are a bit bad a digging.
Changed background pictures to be even higher quality.
Bugfixes!
With more languages comes more UI problems, work on readjusting UI length based on text language is on it's way.
Bug fix with the leader board showing the correct player while minimized.
Group invites should now function better.
Made sure dynamic hitmarkers work for all tools.
Fixed button sound playing on repeat.
Various UI bugfixes.
We’ll continue monitoring feedback throughout launch week — keep those reports coming, and we’ll keep digging for improvements.
❤️ – The Whacky Mole Studio
