This update changes the following:
- Optimized Text Rendering - This should significantly improve the framerate, especially on AMD cards. Going from hundreds of render calls to usually less than 10.
- Resolves slight flicker on NPC flames when switching from looking at a shelf to the top-down view.
- Improved interact logic by no longer forcing you to point the player at the interactable.
- Added control options to disable rumble or disable rumble triggers.
- Moved interact UI prompts to the top of the screen so they no longer overlap with subtitles.
- Added sound effect priorities. This should ensure more important sound effects play instead of less important ones like footsteps.
- Fixed spatial audio. There was a bug where the spatial audio was playing in the wrong direction from the top-down view. This has been fixed.
- Improved mouse controls in the brick section. Prior to this fix the mouse input could get locked and the view would rotate without moving the mouse.
- Brick rotation issues. While playing through the brick sections over time bricks would begin to over-rotate when picked up. This has been resolved.
To see what updates are coming next check out the game's Trello board
And to be a part of the development, join the Discord.