Update Part A:
Additions:
Characters:
-Maxwell has his player power.
Creatures:
-Mosquito drops loot.
Items:
-The "Totally Normal Tree" now spawns in the world.
Screens:
-A "Top Mods" section has been added to the mods screen. It doesn't function yet, but it will show the top 5 most popular mods of the day.
Tweaks/ Changes:
Creatures:
-Depths Worms attacks now ramp up over an increased time period.
-Spitter Spiders had their range and projectile speed decreased.
Items:
-The Miner Hat can be refueled.
-Wickerbottom's books have descriptions.
-Tooth Trap and Bee Mines are now "deployable" objects. They can no longer be packed too closely by dropping them.
General:
-Rearranged some of the front end.
-Added FX to mining animation.
-Added FX to book reading animation.
-Improved feedback when taking damage over time.
-Added some additional music to the ruins.
-Made some improvements to the text widget
-Improved console screen focus.
-Improved controller controls and prompts for teleportato.
-Added additional art to the credits screen.
Controls:
-Action button will now harvest farms, crockpots and drying racks.
Bug Fixes:
Creatures:
-Befriending music will now play for bunnymen and chess creatures.
-Batalisks have been given a strong stomach.
-The Ancient Guardian will drop his horn again.
-Shadow Hands will appear again.
-The Pig King will no longer throw gold on top of himself and surrounding obelisks.
-Chester no longer uses the old death effect.
-Fixed a bug that was preventing pathfinding from working with walls.
-Shadow entities no longer appear as chunky messes in the Mac and Linux versions.
-Chess monsters will now retaliate when being attacked by other chess monsters that are following the player.
-MacTusk's icehounds will no longer respawn instantly under the right conditions.
-You can no longer click-spam pigs to force feed them and gain extra poop.
-Fix for bee/mosquito sounds so they don't accumulate at the world origin.
Items:
-The Lazy Forager's amulet will now also pick up any animals that are caught in a trap when the trap is collected.
-Pumpkin lanterns no longer bounce when placed.
-Snurtle Shell Armour will provide protection again.
-Picking a mushroom as day phase changes will no longer cause the mushroom to regrow immediately.
-Breaking down a Cook Pot with a completed food item will cause the item to drop in the rubble.
-Tents and Sleeping Rolls now properly restore body heat.
-The Glow Berry is now tradeable.
-Tree Stumps can now be burnt.
-Creatures can no longer walk through walls that have been destroyed and rebuilt.
-Fixed some issues with save/load states on Light Plants.
-Heat Rocks now emit light if they are heated up outside your inventory.
-Items do not rot on death in caves.
-Walls no longer sleep - this should help with some caged animals escaping their pens.
-Fixed some issues with the Forager Amulet duplicating traps.
-Boomerang now works against the Tentapillar.