We are keeping Crypts in the game with a few tweaks.
Crypts bug fixes
- Halloween helmets removed :)
- Added localization for crypts
- Fixed wave 14+ bug (broken 'sleepless skirmishers' was the cause)
- Fixed enemies spawning in the wrong room, added in extra checks and clean-up
- Fixed counter error caused by ending a wave by survival rather than killing the last 3 bots
- Re-enabled protection for people leaving the server during intermission causing The Heroes to lose
- Removed great-sword from Rogue to stop players being able to break themselves, replaced with golden weapons (you still get infinite firepots at 350 kills)
- Corrected incorrect 'can sprint attack' values for warrior character
- Removed dodge from all bots so they can't break themselves
- Added in "hard mode", fixed issues preventing it from being in before
- Fixed some HUD markers for one/all room mode trigger
- Fixed issues with enemy VO where it would stop all-together
Other
- Fixed issue with Mason customization colours appearing as Agathian colours.