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Chivalry: Medieval Warfare Crypts Updates

We are keeping Crypts in the game with a few tweaks.

Crypts bug fixes

  • Halloween helmets removed :)
  • Added localization for crypts
  • Fixed wave 14+ bug (broken 'sleepless skirmishers' was the cause)
  • Fixed enemies spawning in the wrong room, added in extra checks and clean-up
  • Fixed counter error caused by ending a wave by survival rather than killing the last 3 bots
  • Re-enabled protection for people leaving the server during intermission causing The Heroes to lose
  • Removed great-sword from Rogue to stop players being able to break themselves, replaced with golden weapons (you still get infinite firepots at 350 kills)
  • Corrected incorrect 'can sprint attack' values for warrior character
  • Removed dodge from all bots so they can't break themselves
  • Added in "hard mode", fixed issues preventing it from being in before
  • Fixed some HUD markers for one/all room mode trigger
  • Fixed issues with enemy VO where it would stop all-together

Other

  • Fixed issue with Mason customization colours appearing as Agathian colours.