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Chivalry: Medieval Warfare CU 2 Patch 3

Bug Fixes

  • Improved reliability of both weapon unlocks and ranks!
  • Fixed Vanguard sprint attack flying
  • Fixed dodge t-pose on Man at Arms
  • Improved stability of the helmet store
  • Added workshop dll fix for deleting workshop entries
  • Idle time and current ping are displayed during a votekick

Server Browser

  • Coloured backgrounds behind text for modded or custom map servers to improve visibility -- gold for maps, cyan for mods
  • Mod name column is sortable
  • Custom content download now shown in MB(megabytes), not bytes
  • Min/Max rank combined into a single (sortable) column
  • Now able to sort by servers by custom content -- click the “UGC” (User-generated content) heading to sort into “None”, “Map”, and “Mod”
  • Server ping limit now working
  • Max rank of "0" now shows as the infinity symbol (since that's functionally what it is)

Maps

  • Fixed missing water plane Bridge duel map
  • Fixed broken lighting and missing stairs in Dininghall map
  • Fixed black mountains in Moor
  • Cleaned up invisible mesh collision from old palisades in Battlegrounds
  • Fixed Ram messages in Stoneshill
  • Fixed Gameplay relevant Fire not showing up on LOW detail in Stoneshill
  • Fixed Dark Forest Royalty spawning above rafters and the cave
  • Added Visual Blocker over difficult to traverse terrain by the bridge in Battlegrounds
  • Fixed Dark Forest rock missing collision
  • Fixed Hillside stuck spot near sea wall
  • Fixed Hillside Exploit over Mason Trebuchet Spawn
  • Fixed missing wall after Stoneshill gate
      Optimization

  • Reduce sound memory used based on user’s available system memory. If you're a 32-bit user who was having an issue with the game crashing before, try again and see what happens now.
  • This is the new “MaxSoundNodeRandomChildren” in UDKSystemSettings.ini. This represents the number of different, randomly-selected sounds you’ll hear for the same effect (e.g. for VO, hits, etc.). The highest we set it to is 18, the lowest 2.

Training

  • Fixed Training messages for Dodge and Feint to include the alternative one button dodge (v) and RMB feint
  • Fixed missing textures in Training