Optimization
- Character optimizations
- Optimizations of all maps
- Profile screen now loads stats much faster
- Reduced memory usage of the client
- Further netcode and server CPU optimizations
- Force disable ssao and subsurface scattering (neither is being properly utilized right now, and are just costing GPU performance)
- Memory allocator improvements for 64-bit, should improve CPU performance when running the 64-bit executable
- Added temporary 64-bit option to launcher (when we're certain about the stability of the 64-bit executable and the allocator changes, this option will be removed and the launcher will automatically launch the 64-bit executable on 64-bit Windows)
- Added 64-bit dedicated server executables
General Improvements
- Fixed a crash related to health regen
- Game no longer crashes if Steam is not enabled
- Added increased respawn time for team damage
- Thrown pistol kill uses the correct icon in the killfeed
- Players can no longer team stack at the start of thegame
- TimeLimit specified in command line actually works now
- Post game kills now only inlcude kills made against opponents and not your own team
- Escape button now working in class select, profile, escape menu
- Audio slider changes should now occur in real time
- Fixed Double Kill reporting on a single kill
- Removed unused assets from some packages, reducing the game's overall size
- New throwing knife image
- Added XPMultiplier to all game types. XP modifiers for the current game modes shown at the beginning of the match
- Bonus xp for winning the match (Team victory in team modes; individual victory in Duel / FFA)
- Improved text strings / consistency
- Map vote text is improved
- XP stats are more accurate
User Interface
- Fixed "textField" displaying in drop down menus in the Config screen
- Fixed drop down menus having an offset position in non-1920x1080 resolutions
- Server Filters now automatically save between sessions
Map Improvements
- Adjusted landscape textures in Fjord
- Plant the Banner planting point tweaked on Acropolis and Fortress
- Fixed broken banner in Acropolis
Game Modes
FFA
- FFA chat no longer says will "spawn as Blue Viking"
- FFA scoreboard and post game stats screen sorted by kills, not score
Duel
- Duel mode camera no longer turns 90 degrees before duel
- Duels no longer break if player disconnects before the duel starts
- Pickups now dissapear between rounds in duel mode
- Duel mode winner decided by kills, not score
LTS
- When multiple players need one more to win, the game no longer announces a draw when a team wins
- Reduced the number of LTS Rounds to win, shortening average map times
- Fixed not spawning if you are in the character select menu
Class-specific
Pirate
- Pirate flag movement t-pose fix
Ninja
- Ninja no longer has a strange face when holding the flag
- Fixed ninja dodge T-pose
- Ninja unmasked selectability/visibility in customization
- Updated bo staff animation
Knight
- Longsword shove root fixed
- Knight shield now shows customization in first person
- Removed crossbow from 1st primary, and moved to 1st slot in secondary
Viking
- Can now see viking shield customization from main menu
- Shield no longer reappears on viking after thrown and switching to dual weild
- After throwing left hand weapon in dual wield, you no longer auto switch to shield
Spartan
- Short spear shove now working like other weapons
- Shield now customizes on the back of the spartan
- Shield no longer changes customization from equip to unequip
- Only spartans can now combo the same stab attack with spears