- Added design defects to the game.
- Added feature to not allow hot/cold buildings to operate next to eachother.
- Overhauled the pause and time compression UI elements to make it more obvious where they are, what they do, and how they work.
- UI changes to make the top-middle UI elements less busy, and allow us to display information in a more consistent and easy-to-read manner.
- Changed the game to start out unpaused, and to unpause unconditionally when the goal popup is closed.
- Changes to make it clearer in the build menu when the user has insufficient resources to build a building.
- Added progress bar for science project.
- Added an obvious "Game Paused" text to the UI when the game is paused.
- Added expressive text for goal text in the main UI; made it animate when updated and made it easier to see.
- Turned off rainbows as they look odd at night in Sky Base Venus.
- Fixed lightning bolts not showing. Also fixed horizontal rain speed being too high.
- Changed so that map panning doesn't operate when alt-tabbed.
- Fixed tooltips for the resources above building buttons.
- Fixed battery scaling issue when loading saved game.
- Changed new game popup to make the point of the game more obvious.
Known Issues:
- Buildings can be placed when the cursor is over a non-interactive UI element (like a border), though this does not happen when the cursor is over a button.