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Patch Notes (Demo version 0.2.6)

For Demo build 0.2.6:

- Fixed issue where clicking goal popup would unpause the game even if another popup was displayed.
- Made the science mission complete popup look less tall and narrow.
- Changed so that science missions get easier the more you do them.
- Capped the max estimated chance of success at 99%.
- Added a feature where resources are displayed in red in the planetary science screen if you don't have enough to start the project.
- Fixed issue where top UI bar tooltips didn't always display, depending on what part of the UI element you were hovering over.
- Fixed issue where building placement could happen even if a button was under the cursor, if a popup window was displayed.

For Demo build 0,2,5:

- Added functionality to allow changing shipment quantities 10 or 1000 at a time (you could already change them 100 at a time). Holding down Shift moves 10 every time you click the up or down button, holding down Ctrl moves 100, and holding down Alt moves 1000.
- Fixed an issue where the game would "forget" that Ctrl was held down if you clicked on a UI element (including text labels in the UI).