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V1.0.5 reduces Medication Spawns

​Hey everyone,

I have a few more patches planned over the coming days, with mostly Balancing and Quality of Life changes that players have proposed. The first one today is V1.05, which adds two things:

Medication Spawns
- reduced the maximum number of spawns per area to 1
- increased the effect on production (to account for the reduced number of spawns)
- prolonged the time between spawns
- reduced the chance for spawns while the game is not running

Settings
- a new setting to choose the order in which production units are displayed
- a new setting to choose the order in which upgrades are displayed

Keep your eyes out for more updates over the coming days, and thank you for playing.

Best,
Rel