Hello Colonists!
We are excited to announce the release of next update of ExoColony: Planet Survival!
This update brings again quite a lot of new content and moves the game closer to full release, which we expect to be within the next 1–2 months.
Thank you for your continued support!
Tutorial and descriptions
- Building descriptions, research descriptions, game mechanics explanations greatly improved.
- Tutorial heavily updated, extended by 7 new goals.
- Localizations updated and improved.
- Game text notifications and audio notifications improved.
- Added tooltips to factory recipe priorities. Pressure and temperature tooltips improved.
- Navigation menu added to the Help screen.
Feature updates
- Existing maps balance improved.
- Education planning greatly improved, you can now set target education and see progress in Colonists Overview window.
- Overall terraformation score % is now calculated and displayed.
- New Edicts added.
- High pollution now reduce life expectancy.
- Toxic environment now affects fertility.
- Temperature now affects morale.
- You can now research Oxygen Masks and ExoSuite to work in harmfull environments without penalties and not losing health.
- Colonists houses can now be configured to accomodate only colonists with defined professions (after advanced education is researched)
- Teleport building added - colonists can now move across the map faster.
- Steam Leaderboard added - you can now compare your score with other players.
Rebalancing
- Food, Goods and Housing comfort bonuses increased.
- Drills production and building costs rebalanced, drills consumption for harder blocks increased.
- Cost of mid-game and late-game research reduced.
- Costs of terraformation projects slightly reduced.
- Productivity penalty calculations updated (now several tiers when suboptimal).
Others
- Significant performance optimizations.
- Children now occupy house when they are born, new colonists are not born if there is no space in houses.
- Fixed potential problems with game save/load when games before version 0.8 existed.
- Terraformation window merged into Colony Overview window
- AirFilter now requires Gas Cylinder to be build and burns no power when it is idle.
- Colonists leave harmfull environment if health <50.