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ExoColony Updated to version 0.65

Hello Colonists!

We’re excited to announce the release of our v0.65 Update for ExoColony: Planet Survival! This update includes tweaks, bug fixes, and performance enhancements to improve your gameplay experience.

Edicts

* Added new edict:
* Stable Population - While active, whenever Colonists die, there will be automatic replenishment with a newborn.
* Updated descriptions to clarify edict functionalities.

UI

* Fixed tooltips in the Research window so they now display correctly.

Graphics

* Resolved graphics issues with Advanced Foundations & Advanced Lifts. They should now merge properly and offer speed bonuses.
* Fixed a bug where the background atmosphere turned black unexpectedly.

Bug Fixes

* Advanced Foundations & Advanced Lifts now correctly grant increased speed bonuses.
* Storages can be now turned off. All items are moved to other storages. Same situation happens when the storage is being demolished. So the stored items are not lost!
* Air Filter now filters selected gas into Gas Cylinder if there is one in range.
* Atmosphere & Pressure fixed - There were reports that whatever you do, there is a shortage of nitrogen in the atmosphere. In the end everything was set correctly, but 5x-10x lower than intended. So when the Ship Ventcenter was depleted, there was only an option to merge new rooms to get extra pressure. Now Nitrogen Generator generates more Nitrogen and consumes less Soil. Same rules go for Oxygen Generator, Pollution Recycler, Electrolyzer and Hydrogen Power Generator

Performance

* We made significant optimizations in colonist's pathfinding. So there should be no longer spike lags with higher counts of colonists.

Happy colonizing!