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DQDX Patch #7 -- Version 2.0.7a

This is a big bugfix patch. The first few patches were so focused on performance that I built up a bit of a backlog and I'm trying to work through that so I can clear some time out for new features like Steam Cloud, Steam Workshop, Mod documentation, Controller support, etc.

As always, if you have a bug, please report it at:
http://www.github.com/larsiusprime/tdrpg-bugs

Changelog for version 2.0.7a:

- Show high scores in bonus level previews
- Fix scaling for original art mode in shops & you got screens
- Fix book status effects, should not apply to bosses
- Fix phantom cutscenes on beating "The Way Out" & restarting
- Crash guard in party screen on skill assignment
- Fix status effect icons in battle defender menu
- Fix Achievement Popup timing bug
- Fix Achievement location in battle
- Fix Achievement pop-under bug
- Fix range preview boost artifact on deselect
- Fix furious end book
- Fix mute button inconsistency
- Fix "double evni" upgrade/equip bug
- Fix item tooltips for defenders in battle
- Fix status effect offset in defender menu
- Fix mcguffin health bar on failure not @ 0
- Right click now unselects spell, defender, enemy, etc.
- Fix rare crash with swimming enemies
- Fix retro art equipment icon artifact in party/reward menu when nothing is selected