Hey, everyone, hope you're enjoying the demo! We had a small hotfix that addressed a few, mostly minor errors, though there were a couple of potential game-breaking bugs that we got.
Patch Notes:
- Disabled combos if any of the required actors were already casting
- Fixed crash when combo actor was unavailable at time of combo execution
- Fixed Status Effects being applied multiple times instead of refreshing.
- Fixed Counters being applied multiple times instead of refreshing
- Fixed Counters not displaying their duration
- Fixed leader colliding with object post battle when in a specific battle position
- Reduced the range that the scrapped wall text can be interacted with
- Fixed spelling error on potion descriptions