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Stop Dead Early Access Patch 06

Thank you for playing Stop Dead!

Items with a 🛑 emoji are things found or suggested by the community!

New Stuff

  • Added a new achievement: "Forklift Certified".
  • 🛑 Added a new button to [REDACTED] that [REDACTED]. Be very careful! [REDACTED] ...might kill you!
  • 🛑 Added a notification to the Win UI notifying you if your score was not saved due to using Assist Mode.
  • Ghosts uploaded on this patch now include "currently held item" data that plays back on their Ghost challenge UI element. The item a ghost is currently holding will display as an icon on this UI. It turns dark and fades out after it's been thrown. As a reminder, this will only work with ghosts that have been uploaded from this patch.
  • Ghost challenge UI elements are now tinted with the same color their corresponding ghost is.
  • Made some Small tweaks to Ghost Trails
  • The Stats Page is now split up into separate tabs for stats and achievements.
  • 🛑 You can now delete runs from the map UI. You have the choice of time, points, or both.
  • 🛑 Added a brightness slider in Graphics settings.

Bugfixes

  • Ghost challenge UI elements now appear for your local PB ghosts (as opposed to just for steam downloaded ghosts).
  • 🛑 Fixed an issue that caused bullets to do inconsistent damage under very specific circumstances.
  • 🛑 Fixed some Z-fighting issues in a couple maps.
  • 🛑 Fire Walker landmines now more consistently stick to him.
  • 🛑 Fixed a bug that caused some settings to not properly save when leaving the settings menu using the "escape" key.
  • 🛑 Fixed a bug that caused the game to softlock if you spammed the "pause" input during a level flythrough.
  • Fixed an issue that allowed players to look around before starting a run.
  • Fixed an issue that caused stop signs to always fall.
  • 🛑 Fixed an issue that allowed players to toss objects through colliders close to the camera. Doesn't affect ragdolls yet.
  • 🛑 Fixed an issue that caused closed doors to not block the player if they had previously been opened.
  • 🛑 Fixed an issue that allowed the spotlight in Stealth to rotate before the player started the run.
  • 🛑 Fixed an issue that allowed players to skip a dialogue trigger in Home.
  • 🛑 Fixed an issue that caused Cached high scores to be out of sync with the actual run files.
  • 🛑 Fixed some typos and unclear wording.
  • Fixed an issue that caused bullet "whiz" sounds to trigger when no bullets were "whizzing" nearby.
  • 🛑 Pip stays forever. Long live Pip.
  • 🛑 Added an OOB Warning to Test.

Balance

  • 🛑 Improved some collisions in Home
  • 🛑 Toss Timer 3s -> 5s (items will now deal damage for 5s after being thrown rather than 3s)
  • 🛑 Adjusted some unfair collisions for the Arm miniboss.
  • Adjusted some unfair collisions on the Forklift miniboss.