Hey Dumplings,
Just a small update today fixing a couple visual issues and soft locks.
Fix Elevator in Rubik's Temple softlocking you if you went back on it.
Fixed issue where Walker's Gun was enabled when it shouldn't have been.
Fixed the way a way a couple scenes were loading to be more efficient.
Updated the hydra sprites and board
Fixed Gatehound attack animation and health
Fixed issue with ice tile effect
Updated some enemies' skill sets.
Fix Tower Guard stray pixel