- Updated Avalonia to the latest and greatest.
- Updated how Statistics work with Battle Counters and Status Effects to more effectively leverage/handle more scenarios.
- Updated Status Effect processing to work more as one would expect.
- Fixed an edge case issue with Battle Start Scripts and Battle Manager Data Source interactions.
- Fixed an edge case issue (project-related?) with crashing the editor when closing the database.
- Fixed an issue with animation execution.
- Fixed an issue with flash action sequences improperly scaling/speeding up.
- Fixed a visual issue with switching between map editor modes.
- News and updates
- RPG Architect
- Feature Updates and Bug Fixes
Source: Steam Community (opens in a new tab)
