Hi all,
a new patch has been released.
This patch removes a few bugs and adjusts the balancing of the game. I adjusted the difficulty of the Path of Faith and Tower of Faith for the difficulties Moderate, Easy and Very Easy. Detailed More details below:
31.01.2025 - Build 1.1.6
- Fixed a few obsolete warp triggers that were still visible in Inspect mode
- Fixed two bugs where you could enter the dark part of the old tunnels without receiving a prompt that reminds you to carry the lantern
- Fixed a bug where killing Danielle could cause a crash when re-entering the room
- Fixed a bug where skipping one of the final scenes mid-cutscene could lead to a game freeze
- Added that the hammer will be removed permanently from the inventory after two uses
- Adjusted the Joseph 2nd Phase enemy hitbox
- Slightly readjusted the statue puzzle in Graham Manor
- Fixed a bug where using first aid kits, antivenom, strong antipsychotics or bandages from the quick select menu could lead to removal of all items of the same id from the inventory
- Adjusted the difficulty of the Tower of Faith on Moderate, Easy and Very Easy difficulty
- Fixed that the Adam room key could be picked up with Olivia within a few frames before the scene transition is triggered
- Adjusted the difficulty of the Path of Faith on Moderate, Easy and Very Easy difficulty
- Corrected the death animation when killed by a swinging blade (default)