GENERAL
- Several tweaks and improvements have been made to the Kyonshi xp/loot/achievement credit mechanics based on player feedback:
- Kyonshi will now provide achievement credit and XP in raid groups.
- Kyonshi now provide achievement credit even if they will not provide XP or loot.
- Fixed a bug that was causing Kyonshi to regenerate their loot drops too slowly.
- Slightly improved the rate at which Kyonshi generate loot drops.
- Updated the description on the Kyonshi achievements to indicate that subduing Kyonshi with an Ofuda grants achievement progress.
GUI
- Added a dropdown to the Mounts UI that allows sprint speed to be selected.
MISSIONS
Challenges
- PvP Missions in Fusang now properly counts for challenge achievement progress.
COMBAT
General
- Fixed an issue where some abilities would not deal damage towards AEGIS.
- Fixed an issue that prevented Mnemonic Guardian Death Cultist barriers from absorbing damage correctly.
PVP
Fusang
- Facility Offence - Reduced number of kills needed to 10, down from 15.
- Improved kill credit calculations for both Facility Offence and Facility Defence missions. Healers should be seeing a boost in mission kill credit.
- Fixed an issue that could prevent players from being rewarded for destroying the Supply Drop.