- Enlarged conquest capture radius to 35u (from 30u).
- Changed size of capture perimeter to match.
- Updated minimaps with more clearly marked water areas.
- Only award Played alpha achievement to premium players.
- Remove unimplemented achievements.
- Cannon Heavy changes: Damage 65 (55), ammo 12 (10), Splash 10 (5).
- Gatling Gun, Minigun Basic and Machinegun Eat Lead changes: Ammo 200 (500).
- Winged Missile changes: Ammo 6 (4), Splash 12 (6).
- Plasma Blaster Basic change: Ammo 100 (200).
- Proton Cannon changes: Firerate 1.25 (1.5), Damage 35 (40), Ammo 30 (40), Splash 3 (5).
- Repair Cannon change: Ammo 50 (1000).
- Revolver change: Splash 4 (10).
- Tesla Bouncer change: Ammo 15 (10).
- Sniper Basic change: Ammo 8 (4).
- Sniper Desecrator change: Ammo 6 (4).
- Autolaser Aux change: Ammo 200 (1000).
- Minigun Aux change: Ammo 250 (1000).
- Repair Gun Aux change: Ammo 50 (100).
- Spear Aux change: Ammo 25 (50), Damage 13 (10).
- Laserbeam Aux change: Ammo 25 (20), Damage 10 (5).
- Implemented simple error message dialog to front end UI.
- Added blue plastic barrel.
- Renamed ”Customize Tank” to ”Build Vehicle”.
- Conquest perimeter sphere.
- Team Deathmatch scoreboard spelling fix.
- Added leaderboard for Conquest wins.
- Added achievements for TDM Solid Teamwork and Conquest Domination.
- Added stat for conquest tower captures.
- Added conquest Massive Attack achievement.
- Added moving clouds to some skies.
- Adjusted alpha fade of name-tags.
- Weapons are marked red when ammo has run out.
- New design for the windmill.
- Light tweaks for Atoll map.
- News and updates
- Gear Up
- What's new in 0.109 D - update fix