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Update 0.115 E

-Enabled SSE math in Bullet on Linux.
-Some safety improvements to MP scripts.
-More exception logging.
-Nerfed shotgun.
-Fix candidate for "net split" syndrome where in one or a couple of frames the Steam doesn't report all users in a lobby.
-Simplified and tweaked tank extrapolation step.
-Optimized replication state memory allocations.
-Terrain layers (undergrowth and rubble) is not renderered if terrain quality is set to "low".
-Fixed bots unable to aim properly.
-Minor optimization in Ghost script.
-Chat text is always scrolled to bottom, solves multiline chat entry issue.