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Update 0.114
- Changes to peer-to-peer replication.
- Implemented a grid structure to optimize pickup queries.
- Implemented cloud shadow to directional lights.
- Optimized temportal filtering of ssao.
- Fixed blimp mast mesh.
- Added light to night time lamp post.
- Some localization text changes.
- Removed point lights from support wings.
- Removed kill limit info from lobby.
- Various texture changes.
- Back button is now an arrow.
- Max players capped to 16 players.
- New palette in customizer with darker values and pure grayscale.
- Various UI polish.
- Deathmatch leaderboard entries are now white instead of yellow.
- Improved shadows, AO. Depth samplers in DX11 and OpenGL.
- Fixed incorrect normals being calculated in terrain.
- Redesigned the middle part of Construction site.
- Added text to leaderboards showing whether friendly or global.
- Showing the player's name in white for the global list.
- Added a dialogue box when resetting profile that warns what is about to happen.
- Bots retreat when health get below 30%, go back to patrol or attack after 70% health regen or reached a safe distance from player.
- Adjusted the recommended amount of players for some maps.
- Brighter minimaps.
- Centered the deathmatch scoreboard when waiting to spawn.
- Removed crosshair reload meter.
- Added Basic and Premium text to the main menu and fixed some alignments.