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Update 0.114

  • Changes to peer-to-peer replication.
  • Implemented a grid structure to optimize pickup queries.
  • Implemented cloud shadow to directional lights.
  • Optimized temportal filtering of ssao.
  • Fixed blimp mast mesh.
  • Added light to night time lamp post.
  • Some localization text changes.
  • Removed point lights from support wings.
  • Removed kill limit info from lobby.
  • Various texture changes.
  • Back button is now an arrow.
  • Max players capped to 16 players.
  • New palette in customizer with darker values and pure grayscale.
  • Various UI polish.
  • Deathmatch leaderboard entries are now white instead of yellow.
  • Improved shadows, AO. Depth samplers in DX11 and OpenGL.
  • Fixed incorrect normals being calculated in terrain.
  • Redesigned the middle part of Construction site.
  • Added text to leaderboards showing whether friendly or global.
  • Showing the player's name in white for the global list.
  • Added a dialogue box when resetting profile that warns what is about to happen.
  • Bots retreat when health get below 30%, go back to patrol or attack after 70% health regen or reached a safe distance from player.
  • Adjusted the recommended amount of players for some maps.
  • Brighter minimaps.
  • Centered the deathmatch scoreboard when waiting to spawn.
  • Removed crosshair reload meter.
  • Added Basic and Premium text to the main menu and fixed some alignments.