New
- Generic loading screen implemented for Replayer, Army and Shooting Range.
- New splash screen.
- In game event log remade using icons.
- Implemented "Change team" feature at spawn selection screen.
- Added spawn selection screen to Team Deathmatch.
- Smooth camera blend between ordinary player camera and UI camera.
- Able to define a separate "spread angle" of snipers when firing "no scope". Set some pretty conservative values in Basic and Desecrator but still effective.
- Updated to latest Steamworks SDK.
- Added command line option, -force-render-device=, to force selection of render device.
Fixed
- Fixed camera clipping issues while in game tank customizer.
- Fixed bad format of player name in kill message.
- A lot of UI control scripts refactored and cleaned up.
- Prevent camera clipping with ocean waves.
- Implemented proper UI texture mipmapping.
- Remove deserter effect after death camera.
- A lot of CPU optimizations.
- Fixed "escaping mouse cursor" syndrome.
- Fixed network issues with invisible/invulnerable/wrong team etc.
- Fixed visual seams glitch in terrain, especially noticable in low quality setting.
Tweaks