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Update 1.0.5

- Fixed ray casts to bodies with 0 mask, caused direct hits on hit body to be ignored.
- Changes so DX11 renderer restore fullscreen if DXGI leaves fullscreen (most common due to systray popups).
- Fixed restoring mouse cursor when render window isn't active in DX11 renderer.
- Disable resolution and vblank options in display settings when running in windowed mode (as those options are only valid when running in fullscreen).
- Using Nvidia hack to get Optimus drivers to enable Nvidia GPU instead of integrated card.
- Activated locks around DX11 resource creation (due to poor drivers causing crashes).
- Using best latency to determinate ping kick. So if lowest ping to any other peer is above 1000ms for a period of time then the player is kicked.
- Fixed initial spawn issues in conquest.
- Fixed pivot on Arena floors and plywood ramp.
- Tweaked light on Arena.
- Increased number of permitted events to be sent per frame per ghost to 4.
- Fixed spawn positions for Deathmatch modes on Docks.
- Fixed incorrect Time clip in SP when in death state.
- Background filler now fills entire screen when showing UI dialog.
- Slight script cleanup when entering match.
- Replayer mode: Added Oasis map, bangers now react to explosions).
- Moved banger layers to prevent them from getting stuck inside other entities.
- Voice chat implemented, able to speak to teammates.
- Added voice volume control to Audio settings panel.
- Added Voice mode to audio settings (disabled, manual or automatic).
- Set categories to various music tracks.
- Fixed a lot of uncategorized sounds.
- Updated Swedish translation.
- Removed Network settings panel (no longer used).
- Tweaked light for free garage.
- Fixed some textfields in Flash in order to fit other languages.
- Panel caption is dynamically reduced in size if it doesn't fit horizontally.
- Fixed Confirm button location bug in-game.
- Fixed alternate arena side piece.