- Team colours are working again - they are now red and blue.
- Fixed at least one bug where the player was stuck staring at the map from above.
- Spiders should be a lot steadier to use.
- Network update that should make the game faster in MP modes.
- Name tags are colour coded in team based modes.
- Name tags are hidden when the tank isn't in line of sight.
- Name tags have text outlines to increase readability against some backgrounds.
- Sniper weapons have less spread and leave trails.
- Minimap shows dots for team mates at all times (not yet team coloured).
- Glowing plants and rocks should now act as usual in night maps.
- Bronze Cannon now shoots bouncing cannon balls.
- Winged Missile accelerates.
- Proximity Mine Launcher reaches farther.
- New auxiliary weapon: Spear
- New weapon: Grayhound
- Added sound to Vuvuzela.
- Updated the night scene of the Island map to match the day version.
- Changed the night light in ConSite and Island maps to appear a bit brighter.
- Added 16 new spawns and repositioned the old spawn locations for the Island map.
- Edited Island map generator location to give place for the Conquest capture point.
- Fixed Lieutenant rank typo.
- Thumbnails added or updated for: Skyfire, Shark Fin, Windmill, Electronic Hover Device, Hover Turbines, Bronze Cannon, Winged Missile, Laser Cannon
- Changed the tank destruction sound and graphics.
- Lots of changes to sound effect for engines, effects and weapons.
- Changes to textures and stats for some weapons.
- Lots of other code changes
- Hover Turbines was changed to premium only.
- News and updates
- Gear Up
- What's new in 0.97